If you want to concept TV commercials, you've got to start with premises. Do not write scripts. Let me explain...
Forever ago, I did a summer internship at GSD&M in Austin, Texas. I was in between semesters at the VCU Adcenter (before it was the Brandcenter), and I was excited not only to be at an agency that had been all over the award annuals, but to be partnered with a classmate of mine who was a fantastic art director. It was going to be a very good summer.
That first week, we were given a chance to write TV commercials for Chili's. Yes, the Chili's of Baby Back Rib fame. Our first year in school, we had worked on lots of print campaigns, but had never worked on TV. (This is before digital was even a thing. Web banners weren't even a thing. Like I said, this was forever ago.)
So we sat down and spent days concepting. We came up with a story about an Amish boy. We had another one about a kung fu master and his disciples. We had one shot from the point of view of a bird. And we crafted each script in detail. We argued over dialogue for hours. I thought the Amish boy should say, "Yea, verily," because it sounded funny and biblical. My art director thought he should say, "Even so, mother," because it made more sense. This went on for days.
Finally, we brought five or six scripts in to our creative director. Who killed them all. Welcome to advertising.
So we came up with five or six more scripts. And we agonized over dialogue and descriptions. Again, we showed them to our creative director. Nothing.
We were feeling disappointed and a little bit of pressure because we knew that the interns VCU sent to this agency the year before had actually produced a commercial for Pennzoil. That's insane. Summer interns producing a TV commercial? But it happened. And we wanted it to happen for us, too.
But it never did. We had a fun summer. But we produced nothing. (To be fair, the idea that interns would produce anything other than spec work is a little unrealistic. But we didn't know that.)
On the last day of our internship, our creative director gave us an evaluation. And we were shocked to hear that it wasn't so hot. He said we came in with five or six scripts a week. According to him, the team that had produced the Pennzoil spot last year came in with 100 ideas the day after they were briefed. Maybe 100 was an exaggeration. But it was certainly more than five.
It took me the better part of my career to learn that there is a difference between writing premises and writing scripts.
A premise is a short two to three sentence blurb about what the spot's about.
A script is a crafted document that tells you exactly what happens in the commercial.
A premise is loose.
A script is tight.
You can write 100 premises in a day.
It might take you an entire afternoon to write a decent script.
A premise is something you jot down as a potential idea.
A script is an idea you begin to craft.
So if you have the chance to write TV scripts. Don't just start writing TV scripts. That's like crafting the body copy for a marker comp. Start with a premise. And then come up with another. And another. And another.
Showing posts with label vcu brandcenter. Show all posts
Showing posts with label vcu brandcenter. Show all posts
An Interview with Andrew LeVasseur, Head of Experience Design at VCU Brandcenter
At the VCU Brandcenter’s annual recruiter
session, there’s a small group of tinkerers and builders and mad scientists who
sit in the same room as art directors and copywriters, but kind of off to the
side. Instead of ads, their tables are littered with drones and robots, hacked
toys and games, tablets with app prototypes. Tangible things, things they’ve
actually built. They are a new breed, a new creature in the industry. Until
now, they’ve been called Creative Technologists.
I
love talking to them about their work. I have a whole different set of
questions than when I talk with the art directors and copywriters. Things like “What
the hell is this?” “How's it work?” “How did you make it?” “What's this button
do?” “Have you patented it?” And, usually in the back of my mind, “Wow, is this
even advertising?”
This track—Creative Technology—has just been renamed Experience Design. We
caught up with Andrew LeVasseur, the head of the Creative Technology/Experience
Design track to get his take on VCU Brandcenter’s approach to technology
and user experience, the future of the program and the reason for the name
change.
What’s your background?
I have
worked for top agencies like Razorfish (Seattle) and The Martin Agency
(Richmond). I have also launched and helped grow multiple start-up companies. My
brand credits include Barclays, Best Buy, Capella University, Capitol One,
Harrahs Entertainment, Hawaiian Airlines, Holland America, Microsoft, Michelin
– BFGoodrich, Verizon FiOS, Weight Watchers, among others.
My
focus areas include brand strategy, user experience design, information
architecture, interaction design, software, information systems and process
design, technology and new media, applied research and analytics.
I joined the VCU Brandcenter as an adjunct in 2009 where I played a large role in establishing the Creative Technology track (a precursor to the Experience Design track). As head of the Experience Design track, I help shape the vision, curriculum and course content. As a professor, I teach multiple courses focused on strategy, design and technology.
Why the name change from Creative Technology to
Experience Design?
The Creative Technology
track has successfully been in operation for 6 years and the name “Creative
Technology” has served a specific purpose for the times we were in. We’re renaming the track to better align with
the direction of the industry, the career opportunities for our students, and
to reflect more specifically the titles and roles our graduates are assuming in
business.
So what does an XD student do?
Experience
Design students concept, design, prototype and build ‘experiences’ that push
the envelope of what is technologically possible.
While
at the VCU Brandcenter, Experience Design Students will:
· Study new and emerging user
participation platforms like digital, social, mobile, and experiential (IoT).
· Identify new and imaginative
ways for brands to engage with users across platforms.
· Design ads, interfaces, apps,
wearables, robots, flying machines...things yet to be imagined.
· Balance strategic, tactical and
technical project demands to bring ideas to life in both form and function.
Here is the Fall 2015 Course List:
Semester 1: Business of Branding, Creative Thinking, User Experience Design, Physical Computing 1
Semester 2: Strategy & Design, User Participation Platforms, Visual Storytelling
Semester 3: Creating Gravitational Pull, Experimentation, Physical Computing 2
Semester 4: Innovation, Persuasion, Indivituation
What kind of people are you looking for in XD?
We
accept students from very diverse backgrounds and believe that the more variety
in experience, capabilities and skills make for richer collaborative design. That said, we want students who have a passion
for business, design and technology, and who are:
Culturally-Curious/Tech-Forward:
Are you fascinated by the world around you and
the impact of
technology and new media on culture and people?
Creative Problem Solvers: Do you see
challenges as design opportunities and have the capacity to
find creative design
solutions?
Interdisciplinary: Do you possess a combination of
business, design, and technology
experience?
But want to develop a deep specialization and practice in experience design.
Productive Team Members: Do you welcome new ideas and play well with others?
Thinkers + Makers: Are you equally comfortable developing
concept, design, and prototypes?
Strategic, Tactical and Technical: Can you address the strategic,
tactical and technical challenges
that come with any complex design project?
If this sounds like you, we're still accepting applications for Fall 2015.
How about the students graduating. Can you describe their skills?
Breadth
and Depth. You’ve heard it before,
but the industry requires talent that gets the big picture, but also brings
something unique and differentiated to the creative exercise. We focus on developing talent that has strong
foundation in concept and craft. Dependent
on their unique ambition and interests, our students also develop an area of
specialization while at the VCU Brandcenter. For some XDs, it is user-centered
design and related UX disciplines (UI, IA, IxD, Front end-development). While others are passionate about concepting,
designing, building and trialing new experiences that push the envelope of what
is technologically possible. While other
students are focused on the production of dynamic multimedia content for new
environments. There are so many emerging
opportunities out there, that we leave it up to our students to shape their own
views and invent their own visions of the future.
See the portfolios of current XD students and the current student showcase.
See the portfolios of current XD students and the current student showcase.
Where are some of your graduates
working today?
Since
we started, we have placed upwards of 100 CT/XDs. Our graduates are in high
demand and have gone on to work in the top agencies, client-side, and in
successful start-up companies. They work
for global brands, on award-winning work, and some have been recognized as
leaders in our industry. Our graduates operate under multiple
titles in the industry (and this is a good thing).
Any predictions on where this
track is going?
This
track is uniquely positioned within our curriculum to be looking upward and outward
to what is new and next. What are the trends impacting our industry, where
might we experience disruption, how does that point to new opportunities for
brands, and what capabilities and skills will we need to develop to lead the
creative industry? That is why we will
need to constantly evolve, question our assumptions, and expand our base of
knowledge and ability. It is also the
same reason we are hard to define. That
might not be a bad thing after all.
In the
spirit of change, I’d love to hear from you. alevasseur@vcu.edu
About VCU Brandcenter
The VCU
Brandcenter Master's program, part of VCU's School of Business, has been
recognized by Creativity Magazine, the 4A's, Ad Age and BusinessWeek as a top
graduate program in advertising, marketing, digital media, and design + business.
The Brandcenter is known within the advertising industry for its
intensity, and the students who graduate from the program earn valuable real
life experience to develop brands on a global scale.
The VCU Brandcenter
is more than a portfolio school. Students earn a Master’s of Science in
business that complements their portfolio of work. This portfolio could contain
ad campaigns. It will definitely contain strategically thought out and
creatively conceived solutions to business problems. Brandcenter students concentrate
in one of the five tracks. They study within their given track, as well as
collaborate with all tracks on team projects that culminate in presentations to
their faculty, peers and often real world clients.
VCU Brandcenter launches Experience Design Track
Whenever I go to the VCU Brandcenter's recruiter session, I get so inspired when I talk to the Creative Technologists. They make some crazy-cool stuff. Tangible, with real-world applications. To be honest, the thought has crossed my mind... "Dang, I should go back to school and learn to do what these cats are learning."
So it's exciting to hear the news that the CT track is evolving. It will now be called Experience Design. The curriculum concentrates on the conception, design, prototyping and building of brand experiences - pushing the envelope on what is technologically possible.
From the Brandcenter:
"We are experience designers. We dream things. We make things. We break things. And then, we do it again. We don't define ourselves by the things that we make. We do define ourselves by how those things make others think and feel and act. That is why, on any given day you might find us making any number of things: ads, interfaces, apps, wearables, robots, flying machines, ... whatever it takes."
Last year's students were in high demand. They will continue to be so as agencies and brands see their increased value. Students interned and were hired by companies like Coca-Cola, The Barbarian Group, BBH, The Martin Agency, AKQA, Deutsch LA, and R/GA, to name a few.
The track is run by Andrew Levasseur. Here's what he has to say about it.
If you're interested, here's some more info. This is without a doubt where the industry is headed. It's not surprising to see the school one step ahead.
Keep your eyes open, be jealous and define your own insight.
[This is a special guest post from VCU Brandcenter's Caley Cantrell. Caley is Professor of Communications Strategy.This is another in a series of guest posts from Brandcenter faculty.]
I don’t blog much. Not for lack of
things to write about. But for lack of sheer discipline. So joining in on
someone else’s blog seems pretty delicious! Many thanks to Greg and Jim.
If I can offer advice to folks who might
want to be account planners or strategic planners or brand planners (don’t get
me started on titles) it would be these three things:
1. Keep your eyes open.
2. Be jealous.
3. Define your own insight.
Keep your eyes open.
The world is full of things that are important for a strategist to be aware of.
So much so that large parts of my classes, if not all my classes, are somehow
bound to things I find in the newspaper, hear on NPR, or past students send me.
Advertising and marketing do not exist and cannot succeed in a bubble. You must
know the state of the economy. You should worry about the continuing digital
divide. Buy movie tickets and see the movies when everyone is chatting about
them. Don’t always wait for Xfinity.
Please don’t let your eyes be focused
only on “what the consumer cares about." Back in the day, the job of the
account planner was “to be the voice of the consumer.” I don’t know about you,
but consumers have voice now and they are screaming. If you don’t believe me,
visit Twitter, Facebook, Pinterest, blogs – you get the point. Anyway, study
business. Study what models are sustainable, what models are failing and what
models the jury is still out on.
Be jealous. If
jealousy and envy are synonyms, that means jealousy is one of the 7 deadly
sins. I hate to be recommending that anyone purposefully sin – but damn it to
Hell – that’s what I’m going to do. When I go to a conference and hear a great
speaker or watch a student presentation and think to myself “Whoa! They really
nailed It.” or “How elegantly simple.” it’s a compliment that means I’m a
little jealous. I wish I’d said that. I wish I’d done that. And in the case of
a student, I’m pretty proud they did it. As a planner, being jealous of other
planners makes me work harder. Tell a better story. Define a problem more
clearly.
Define your insight. Someone
I’m a bit jealous of is Farrah Bostic and because some say that people in
planning, or advertising in general, have the magpie mind, I’m going to drag a
shiny bit from Farrah to my nest and this post. Farrah has a great blog and
posted about insights in a piece entitled “There are not such things asinsights.” Farrah is spot on. You don’t just “find” insights. Or as I tell Brandcenter
folks, “insights are not sea shells that you collect while walking on the
beach.” Googling faster and harder does not get you to insights.
I will also borrow from the good folks
at The Challenger Project who talk about “fat words.” Fat words are ones we
throw around and at each other so often that they become bloated with symbolic
overuse and lose any real meaning. “Insight” has become such a word and I worry
often about removing it from my syllabi forever.
So I’m going to take and define a new
“I” word. INTEREST. What is of interest in this problem? What is interesting
about how people live their lives? Can you create a conversation between a
brand and a person by revealing a common interest?
This “I” stuff is probably getting a
little annoying right about now. So I’ll get to the point in my agreement with
Farrah. An insightful person will realize that the really interesting bit of
the assignment is reframing the problem. It is interpreting the difference
between what people say and what they do. Your work should be illuminating from
beginning to end – not just on the page with the bold title “INSIGHTS.”
Zzzzzzzzzzzzz.
You should know who Mark Fenske is.
Really.
If you don't, study more award annuals.
Here is one of his recent posts.
I wish I'd read it when I was in portfolio school.
Really.
If you don't, study more award annuals.
Here is one of his recent posts.
I wish I'd read it when I was in portfolio school.
WORK
[Special guest post from WORK'S Cabell Harris]
This is the second in a series of guests posts from
faculty at the VCU Brandcenter. Call us biased (we’re both alums), but we’re
consistently blown away by the thinking coming out of that school. So we’ve
invited faculty members to contribute content to Makin’ Ads. This is a guest
post from Cabell Harris, former long-time teacher at the VCU Brandcenter. It is
from his contribution to the book The Next Level "How to get ready for
that first job in Advertising, Branding, CRM, Digital, Events, and More”
One of the major tasks for those looking to
establish themselves in a creative career is understanding current professional
standards – both the quality that is demanded and, simply put, how hard you
have to work. Cabell Harris, has a company called WORK in Richmond, VA. He
calls it “an agency for agencies.” Cabell has established his credentials with
outstanding work and, rumor has it, outstanding work habits. Here are his words
to the wise on this important topic.
Let’s roll up our shirtsleeves,
grab another cup of coffee and get to work.
You are probably well aware
that our little agency, WORK, is not counted among the mega-agencies in the
modern advertising world. That suits me
just fine. I have had the opportunity to work for many of the larger agencies
in either a full-time capacity or as a freelance resource. As a result, I have
a wealth of valuable insight into what works and what doesn't at the places
where you’re looking for work.
The good news. My valuable
advice is free – or, more accurately, included in the price of this book. The
bad news. Free advice is often worth what you pay for it.
Nonetheless,
here are a few of my observations.
1. Any agency that does good work or has done good work has a strong
Creative Principle who has led by example. Think about it.
2. If you want to see what work is going on in an Agency go to the
studio. Whether it’s new business, research, planning, pitching or executing
it’s moving through the studio. The best agencies have well-run studios.
3. Large agencies often are encumbered by internal processes/approvals
which make it very difficult to work quickly and efficiently.
4. The business has changed from problem solving to opportunity
seeking.
5. The companies that spend the longest amount of time on process do
the worst work.
6. Every agency I believe has the same process, they just come up with
different answers.
Who are you talking to?
o The
audience
What do you want to tell them?
o The
strategy
How do you tell them?
o The
creative
Where do you tell them?
o The
media
Was it effective?
o The
results
7. You can find some very talented people in bad agencies. They just
may not have the personalities or the opportunities that get them noticed. Or,
perhaps, their goodness may be directed elsewhere. Perhaps they are good
parents, or they make a truly exceptional vinaigrette dressing.
8. All the great agencies have work that comes out of their doors that
would shock you by how bad it is. Well, at least in the early years you may be
shocked. Then, sad to say you are no longer surprised. Disappointed but not
surprised.
9. Egos are important for getting the job done. You must believe you
can do the work. You must believe you can sell the work. Ultra egos make
enemies ultra fast. But don’t leave your ego at the door. Bring it.
10. The inexperienced individual will immediately argue and defend
their one idea. Why? Because they are not confident they can come up with
another. Experienced professionals will do what they can to protect good
thinking but know they are capable of many solutions.
By far the most important
difference I have found in companies or individuals is “Work Ethic.” I have
often said that I would rather hire someone with a strong Work Ethic than
talent. I have seen too many individuals with talent and potential be surpassed
by one who is not easily satisfied and will just keep working.
I was going to stop there, but
realized I needed to do a bit more work. So here are a few useful thoughts on
the topic of work.
It's 5:01pm.
Your boss is out of town. You
are still at your desk. Why?
OK. This is important. Your
real boss isn’t the person with the company car. It's the person staring back
at you in the mirror each morning. You understand a job isn't what you do, but
how you do it. Your DNA has a strand dedicated to the work ethic. It's an
ingrained code of accountability that can never be instilled through any
employee video, seminar or retreat. You are wired with a commitment to what you
know to be true. And your boss is looking over his shoulder.
Your job isn't as important as
you think it is.
Your work, however, is an
entirely different matter.
You are not defined by a job
description. You are not defined by the title on your business card. And you
are most certainly not defined by your location on the management chart. No.
You are defined by the effort and pride that you put into your work. A job is
why the floor gets scrubbed. Work is why it is clean enough to eat off of. Do
not confuse your job with your work. It is much too important.
Where do you keep your
work ethic?
It can be on the end of a mop
handle or the end of a scalpel. Work doesn't care. Work only cares about what's
important; doing the job the right way. Work doesn't go for fancy slogans. An
honest day's work for an honest day's wages is all it needs to hear. Work is
hard-nosed. It will not be seated in the latest get-rich-quick seminar. Work
doesn't want to be your friend. Work doesn't want to be glad-handed or slapped
on the back. Work wants something much more important: your respect.
A job will behave like a job
until told differently.
What is your job? To sell
insurance or paint houses or market pharmaceuticals? You know better. Do not
allow your job description to dictate what you do. Your real job is to
challenge the expected. To give the conventional way of thinking a swift kick
in the shin. Make your job more than anyone has ever imagined it could be. Too
many jobs are content to sit in the easy chair and fall asleep in front of the
television. Make today the day you give your job a wake-up call.
Is white-collar money more
valuable than blue-collar money?
Money isn't a true measurement
of anything that's important. A $100 bill is a $100 bill. It represents nothing
more than its face value. Whether it was earned by someone sitting in a corner
office on the 62nd floor in Manhattan or someone repairing railroad track in
Wyoming. The true value of money comes from how it was earned. Was it acquired
by cutting corners? Or by coming in early and staying late? Money doesn't care.
But you do. And that makes all the difference.
Do you still work as hard when
no one is watching?
How hard you work isn't a
function of anyone looking over your shoulder. It is a matter of pride. Knowing
that when your job is done, it will be done right. That is the beauty of this
responsibility called work. It isn't so much a job as it is a philosophy. A
code shared by everyone who has ever dug a ditch, worked on an assembly line,
or written a sales report. There is no secret handshake that bonds us. Just a
feeling of the right way vs. the half-assed way. You know what camp you're in.
Many young men and women dream
of a career as a WORK employee.
WORK is a place where people
want to work – and it’s a well-earned reputation. WORK’s door is always open to those who can
meet the test that each one of us had to pass.
Those who make the grade can never say: “This is a dull, uninteresting
life.” WORK is always on the lookout in
colleges, universities and “advertising schools” for young men and women who
believe they have what it takes. It is
only fair to warn the prospect that a career at WORK is not for those who want
an easy, sheltered life, just as the Marine Corps is not a place for anyone who
is not ready to fight when called upon to do so.
There is always danger in the
pursuit of good advertising. The hours
can be long and draining. The code of
conduct is stern and demands more than some are willing to give. The rewards often vary between slim and none.
But at WORK, good work is its own reward. It’s kind of a 24/7 kind of thing.
Being a WORK man or woman has
its rewards. We are proud of the, as the
French say, esprit de corps that exists at WORK. Ours is a closely-knit, “team”
organization. Every member has clearly
defined duties as well as a personal responsibility to his or her comrades. If you believe you are one of those special
few who can make the grade, take some time to send me an e-mal Cabell@worklabs.com
Thank you.
OK, everybody. Back to work.
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