Tough Room
This is an old "This American Life" about the writing room at The Onion. I was reminded of it the other day at work. It is an excellent example of the creative process at work and a pretty funny behind-the-scenes look at one of the most consistently funny publications in the country.
The Accidental Creative by Todd Henry
Technology and Creativity
What NOT To Put In Your Portfolio
The two biggest offenders? Vending machine work and case study videos. Just something to keep in mind as you're concepting.
Creatives You Should Know
Are you in the 75%?
What are you doing when you're feeling most creative?
Do ad schools turn out the best talent?
Sorry I can't embed it. But I've got to say I agree with a lot of what they say. (Craft is often neglected, junior creatives struggle to create "scaleable" work, a lot of schools turn out a vanilla product, etc.)
You should spend eight minutes watching then, then go back and reassess your book.
I'm curious to know what some of you portfolio school students think about this. Love to hear your comments.
Mike Hughes on The Work
5Q with Mike Hughes: Intro and Question 1 from VCU Brandcenter on Vimeo.
Actors vs Announcers vs Ghosts

The other day, I directed via remote patch an 8-year-old actor who was lending his voice to our spot. Every time I work with kids, I end up shaking my head and saying, "I will never work with kids again." They're notoriously flaky, they can't follow exact direction, they have short attention spans, and their range is often limited. Most of them act like children half the time.
When you're directing any person, you have to figure out what works for them. With voice-overs, they tend to break down into two groups--actors and announcers. An actor is someone who likes to be directed with motivation and emotion--a little sadder, say it with more empathy, see if you can do something more cowboy. An announcer, on the other hand, likes specifics--emphasize this word, go up instead of down on that word, use an accent. It's important to understand what direction works better for the talent you're working with.
For the 8-year-old, we realized pretty quickly that he wasn't responding to announcer direction. No surprise there, really. I'd tell him to emphasize a word more, and he'd give me the exact same read. I'd tell him to do it with more energy--exact same read. But then we started playing around a little. In the spot, we have a little boy ghost. So we told him "Pretend you're a ghost telling a secret to another ghost." His read changed. Instead of telling him to be louder, we said, "Now tell the same secret to another ghost, but it's very windy out and he can barely hear you." For more energy, we asked him to "Tell the secret to another ghost, but you're being chased by a dinosaur through the jungle."
It was a blast. And we got an awesome range of reads from him. He ripped off over 70 reads in a short amount of time because he had a great imagination--most kids do.
We always talk about how this business requires creativity at every phase of the process. This was the first time I had to be so creative while giving direction to talent. But it was also the most fun I've ever had at the studio. And maybe the first time I didn't say, "I'll never work with kids again."
Avoid This Pile
I'm guessing there are a lot of pieces in that pile that will still be featured on the agency web site, and in the books of the ADs and CDs who created it. There are probably some really nice lines and cool art direction in there. But even though they paid the $350-per-piece entry fee, they still ended up in this pile.Jack White on Creativity
Here's the quote from White:
10 years later, I think my god, I’m tired of working in this same box, but I force myself to do it because I know something good can come out of it if I really work inside of it.
Inspiration and work ethic, they ride right next to each other. When I was an upholsterer, sometimes you’re not inspired to re-upholster a chair…sometimes it’s just work and you just do it because you’re supposed to, and by the end, maybe you look at it and say, ‘Eh, that looks good, that’s pretty good.’ And that’s it. Then you move on.
I mean, not every day you’re going to wake up and the clouds are going to part and the rays from heaven are going to come down and you’re going to write a song from it. I mean, sometimes you just get in there and force yourself to work and maybe something good will come out of it. But that was one of the things, it was like whether we like it not, we’re going to write some songs and record. You know, force yourself into it. Book only four or five days in the studio and force yourself to record an album in that time. Deadlines and things make you creative. Opportunity and telling yourself “Oh, you have all the time in the world, you have all the money in the world, you have all the colors in the palette you want, anything you want,” I mean, that just kills creativity.
Why Creativity Isn't Enough

It can't just be different for different's sake. You've got to back it up with the brilliance. So what's the difference between brilliant creative and being different? It's got to have that "I've never seen that before" feel. Look at the Skittles work. Completely different than anything in the candy category. Look at the Space Chair work from Toshiba. Or the We Choose the Moon site from Martin. Or Whopper Freakout. Not just brilliant creative, but very different from anything that came before.Know Your Agency's Pitch
- Only 37 percent said they have a clear understanding of what their organization is trying to achieve and why.
- Only one in five was enthusiastic about their team’s and their organization’s goals.
- Only one in five said they had a clear “line of sight” between their tasks and their team’s and organization’s goals.
- Only 15 percent felt that their organization fully enables them to execute key goals.
- Only 20 percent fully trusted the organization they work for.
The Brothers Heath write, "As sobering as those statistics are, they’re very abstract. But Covey superimposes a very human metaphor over the statistics and says, 'If, say, a soccer team had these same scores, only 4 of the 11 players on the field would know which goal is theirs. Only 2 of the 11 would care. Only 2 of the 11 would know what position they play and know exactly what they are supposed to do. And all but 2 players would, in some way, be competing against their own team members rather than the opponent.'"
Now here's how this applies to you:
You've got to know what your agency's goals are, what they're doing to achieve them, and who they're using. Because if they're not as dedicated to creative work as you are, it will be a problem for you in the long run.
It's the reason portfolio students send their books to places like Goodby and Crispin and Boone/Oakley and not to...well, I won't name names. But you know who your last ditch agencies would be.
A few lessons from Spike Jonze
The New York Times has a great article on Spike Jonze. It's worth reading, because as a creative in advertising, you probably have (or should try to have) a lot in common with him. Here are some excerpts:
Talk About the Work
If you want to get better at recognizing (and ultimately creating) great work, you need to talk about it. With your partners, with your CDs, with your planners and account team. You probably already do this, but let me tell you why it’s a good thing to do. By talking about the work…
- You internalize why it’s great (or why it sucks). Those values become a part of who you are as a creative.
- You open your taste to criticism. And education. (Someone at my office thought this was a great “commercial.” Obviously, we need to talk about great work with her more often.)
- You become more capable of articulating why something works or why it doesn’t. This is an invaluable skill if you want to be a creative director or judge an awards show. (“It just isn’t working for me,” is not helpful direction.)
Seeing the work Fred & Farid did for Wrangler is good.
Understanding why it won the Grand Prix at Cannes this year is better.
Having an opinion on whether or not it deserved such an honor - and being able to articulate it (see Lubars' comments) - is best.
And you get bonus points for knowing the opinions of your partner, creative director, agency president, and planner. Because that will let you know what kind of agency you work for. Not because they agree or disagree. But because you’ll know that they’re thinking about what’s great, and what it takes to get there.
Know Your Award Shows
Idea Rain Birds
You need to come up with tons and tons of ideas. But not at the expense of becoming an idea rain bird.An idea rain bird is someone who spouts off short bursts of inspiration all over the place without ever stopping to focus on any of them. An idea rain bird churns out sloppy ideas without caring where they land. Idea rain birds have tons of ideas. But few of them have any impact.
Yes, you need to have lots and lots of ideas. Yes, you need to explore tons of directions. But when you say, "What if we did this..." Take the time to really think about your idea before moving on to the next one.
How to Read an Awards Annual
You've probably already gone through the CA Advertising Annual and preordered your copy of the One Show. (If not, why haven't you?)It's easy enough to go through these books page by page, thinking "Cool...Cool...How'd that get in?...Cool...I had that idea..."
But if you're serious about understanding what makes an award-winning ad, you can't just flip through the annuals. You have to study them. Yes, study.
One of the best techniques I know came from my old copywriting professor, Coz Cotzias. Here's what you do...
- Sit down with an annual and a pack of Post-It notes.
- Go through the book flagging every ad you totally dig as a creative.
- Put the book down. Go see a movie. Read a book. Whatever. Just step away.
- Come back to the book, but this time, viewing only the executions you tagged as a creative, look at them as a consumer. Tag the ones you dig as someone who might actually buy whatever it is that's being advertised.
These are the ads you want to aspire to. Why? Because they're not just clever. They're smart. They're effective. They're the ones that are rooted in a strategy. The ones that are really solving the client's problem creatively.
For extra credit, go through all of these ads and see if you can figure out what the strategy was and who specifically they were trying to talk to. This isn't to turn you into planners. It's to make you better creatives.
I'll leave you with this quote from Gary Goldsmith...
We all pay less attention to the process than we should. If doctors and scientists operated in the same manner that we do, it’d be a scary world. What they do is creative, too, in its own way. They’ve devoted a lot of thought to the way in which they arrive at a diagnosis, and the way in which they treat it. But with us, it’s almost like we have this thing in our head, we don’t need to do that, we should just sit down and come up with ideas.Work > Talking About Work
"Do you think a different layout would make more sense?"
"Do you think it needs a line?"
I hear these questions a lot from students when I look through their portfolios. And my answer is always the same:
"I don't know. Go find out."
It's impossible to tell if a headline would clarify the ad until you've written tons and tons of headlines. There's no way to know if there's a better layout until you've done several so there's some comparison.
If you have an ad you're not sure about, play with it. Write some headlines. Or taglines. Or body copy. You may find out it's exactly what you need. Or you may find out why it's perfect without them.
You've got to work. You cannot theorize.
Julia Cameron said it best:
"Art is not about thinking something up. It's about putting something down."








