Showing posts with label Creativity. Show all posts
Showing posts with label Creativity. Show all posts

Tough Room





This is an old "This American Life" about the writing room at The Onion. I was reminded of it the other day at work. It is an excellent example of the creative process at work and a pretty funny behind-the-scenes look at one of the most consistently funny publications in the country.





The Accidental Creative by Todd Henry


I read a handful of books on creative thinking and management every year. Some are more helpful than others. The Accidental Creative by Todd Henry is one I found full of good advice from both perspectives. In a nutshell, Henry's focus is on practices that help us make the most of our creative resources (time and energy). It also has some good advice about managing a creative environment. 
My review is below, along with some random notes (I post reviews of everything I read on my personal blog). 

Additionally, Henry runs The Accidental Creative podcast. And he has a new book out, Die Empty. I haven't read that book. If anyone has, let me know what you think of it. The title's a little cheesy, but he usually has smart stuff to say. 

Technology and Creativity

There's a lot more technology in advertising than when I graduated from portfolio school with a book full of double-page print ads. And the great thing about technology is it lets so many of us become makers. But sometimes we get so excited about what we can do, we lose sight of what we're doing.

What NOT To Put In Your Portfolio

In this article, Cannes jury members share what they're sick of seeing. If they're sick of seeing it at Cannes, they'll be sick of seeing it in your book.

The two biggest offenders? Vending machine work and case study videos. Just something to keep in mind as you're concepting.



Creatives You Should Know

Creativity has released their annual list of "Creatives You Should Know." As a student, it's worth taking a look 1) because you might want them to hire you, and 2) if you want to make this list someday, it's worth seeing what they did to get on it.


Are you in the 75%?

According to this global study from Adobe, 75% of people think they are not living up to their creative potential. Makes me happy to be in advertising. But I still wonder if I'm doing all I can be doing.

What are you doing when you're feeling most creative?

Do ad schools turn out the best talent?

If you're a student in a portfolio school, you need to watch this video on creativity-online.com.

Sorry I can't embed it. But I've got to say I agree with a lot of what they say. (Craft is often neglected, junior creatives struggle to create "scaleable" work, a lot of schools turn out a vanilla product, etc.)

You should spend eight minutes watching then, then go back and reassess your book.



I'm curious to know what some of you portfolio school students think about this. Love to hear your comments.

Actors vs Announcers vs Ghosts


The other day, I directed via remote patch an 8-year-old actor who was lending his voice to our spot. Every time I work with kids, I end up shaking my head and saying, "I will never work with kids again." They're notoriously flaky, they can't follow exact direction, they have short attention spans, and their range is often limited. Most of them act like children half the time.

When you're directing any person, you have to figure out what works for them. With voice-overs, they tend to break down into two groups--actors and announcers. An actor is someone who likes to be directed with motivation and emotion--a little sadder, say it with more empathy, see if you can do something more cowboy. An announcer, on the other hand, likes specifics--emphasize this word, go up instead of down on that word, use an accent. It's important to understand what direction works better for the talent you're working with.

For the 8-year-old, we realized pretty quickly that he wasn't responding to announcer direction. No surprise there, really. I'd tell him to emphasize a word more, and he'd give me the exact same read. I'd tell him to do it with more energy--exact same read. But then we started playing around a little. In the spot, we have a little boy ghost. So we told him "Pretend you're a ghost telling a secret to another ghost." His read changed. Instead of telling him to be louder, we said, "Now tell the same secret to another ghost, but it's very windy out and he can barely hear you." For more energy, we asked him to "Tell the secret to another ghost, but you're being chased by a dinosaur through the jungle."

It was a blast. And we got an awesome range of reads from him. He ripped off over 70 reads in a short amount of time because he had a great imagination--most kids do.

We always talk about how this business requires creativity at every phase of the process. This was the first time I had to be so creative while giving direction to talent. But it was also the most fun I've ever had at the studio. And maybe the first time I didn't say, "I'll never work with kids again."

Avoid This Pile

If you've got a subscription to creativity-online.com (and there's no reason you shouldn't), check out the Cannes Diary by Cannes Judge, Blake Ebel, ECD of EuroRSCG in Chicago.

He posted this picture of the print work that didn't make it to the shortlist:

I'm guessing there are a lot of pieces in that pile that will still be featured on the agency web site, and in the books of the ADs and CDs who created it. There are probably some really nice lines and cool art direction in there. But even though they paid the $350-per-piece entry fee, they still ended up in this pile.

If you're really trying to do amazing, Cannes-shortlist-caliber work, you've got to do more than a nice line and cool art direction. Even in print. It's becoming a platitude, but it's true: good enough simply isn't good enough.

Jack White on Creativity

I just finished watching Under Great White Northern Lights, a documentary about The White Stripes. If you're a fan, I recommend it. If not, there's still a great bit from an interview with the band where Jack is talking about intentionally putting limitations on himself and forcing himself to work within certain boundaries.


Here's the quote from White:

10 years later, I think my god, I’m tired of working in this same box, but I force myself to do it because I know something good can come out of it if I really work inside of it.

Inspiration and work ethic, they ride right next to each other. When I was an upholsterer, sometimes you’re not inspired to re-upholster a chair…sometimes it’s just work and you just do it because you’re supposed to, and by the end, maybe you look at it and say, ‘Eh, that looks good, that’s pretty good.’ And that’s it. Then you move on.

I mean, not every day you’re going to wake up and the clouds are going to part and the rays from heaven are going to come down and you’re going to write a song from it. I mean, sometimes you just get in there and force yourself to work and maybe something good will come out of it. But that was one of the things, it was like whether we like it not, we’re going to write some songs and record. You know, force yourself into it. Book only four or five days in the studio and force yourself to record an album in that time. Deadlines and things make you creative. Opportunity and telling yourself “Oh, you have all the time in the world, you have all the money in the world, you have all the colors in the palette you want, anything you want,” I mean, that just kills creativity.

Why Creativity Isn't Enough

Here are four characteristics of the kind of advertising we all aspire to create:


But most of us focus the majority of our efforts on only one area:

We're in the creative department. We're called creatives. One of the leading industry magazines is called Creativity.

The problem is, almost all of the student portfolios I see are creative. But that doesn't get them a job. In most cases it doesn't even get them an interview.

A lot of the advertising I see on TV and billboards and online is creative. But that doesn't mean they're going to win Lions at Cannes. It doesn't even mean the writer and art director who came up with the idea will want to showcase it in their portfolios.

The way creative begins to stand out is to make it brilliant.



There are a lot of ways creative can become brilliant. A great brief with a great insight. Mind-blowing art direction. A real human truth. Basically, I think it's creative work that the team actually cares about. It's creative that tries harder.

Brilliant creative elevates your book out of the crowd a little bit. It puts you in the top quarter of portfolio school graduates. But top quarter isn't really enough, right?

The next leap is to make it different.
It can't just be different for different's sake. You've got to back it up with the brilliance. So what's the difference between brilliant creative and being different? It's got to have that "I've never seen that before" feel. Look at the Skittles work. Completely different than anything in the candy category. Look at the Space Chair work from Toshiba. Or the We Choose the Moon site from Martin. Or Whopper Freakout. Not just brilliant creative, but very different from anything that came before.

I have seen only a few student books that have been able to do something truly different. And those were students that agencies were quick to hire.

But the big leap is to make your work innovative.


This is real Titanium Lion territory. And to be honest, it's hard for me to imagine pulling something like this off in portfolio school. It's hard enough once you're in a job. But knowing what to reach for is a great place to start training your brain.

The adage is "Good enough isn't good enough."

But whether you're trying to get a job, a raise, a Lion or a reputation, I think the new thought is "Creative isn't good enough."

(Credit for the four-quadrant idea goes to Gideon Amichay, the ECD of Y&R Tel Aviv.)

Know Your Agency's Pitch

This is going to sound business-y, but stay with me. It relates to your job as a creative.

I'm quoting from Chip and Dan Heath's book Made to Stick, who are quoting from Stephen Covey's book The 8th Habit. Covey describes a poll of 23,000 employees with the following results:

  • Only 37 percent said they have a clear understanding of what their organization is trying to achieve and why.
  • Only one in five was enthusiastic about their team’s and their organization’s goals.
  • Only one in five said they had a clear “line of sight” between their tasks and their team’s and organization’s goals.
  • Only 15 percent felt that their organization fully enables them to execute key goals.
  • Only 20 percent fully trusted the organization they work for.

The Brothers Heath write, "As sobering as those statistics are, they’re very abstract. But Covey superimposes a very human metaphor over the statistics and says, 'If, say, a soccer team had these same scores, only 4 of the 11 players on the field would know which goal is theirs. Only 2 of the 11 would care. Only 2 of the 11 would know what position they play and know exactly what they are supposed to do. And all but 2 players would, in some way, be competing against their own team members rather than the opponent.'"

Now here's how this applies to you:

You've got to know what your agency's goals are, what they're doing to achieve them, and who they're using. Because if they're not as dedicated to creative work as you are, it will be a problem for you in the long run.

It's the reason portfolio students send their books to places like Goodby and Crispin and Boone/Oakley and not to...well, I won't name names. But you know who your last ditch agencies would be.

A few lessons from Spike Jonze

The New York Times has a great article on Spike Jonze. It's worth reading, because as a creative in advertising, you probably have (or should try to have) a lot in common with him. Here are some excerpts:

Spike is described as chatty but not particularly forthcoming, asking nearly as many questions as he answered.

When he was just starting out, He was always experimenting...climbing on top of something high or hanging out the door of a van or lighting a fire or wrapping somebody in tinfoil and shooting him with flashes.

He didn't cave into success: Movie offers began pouring in, mostly for studio comedies like a sequel to “Ace Ventura: Pet Detective,” but Jonze rejected them one after another.

And Spike knows what it's like to have a project compromised: TriStar had been pressuring him to make the [Harold and the Purple Crayon] script jokier, he said, and he’d given in to the point where he barely recognized his own work. “I realized only then that it happens millimeter by millimeter,” he told me. “If you compromise what you’re trying to do just a little bit, you’ll end up compromising a little more the next day or the next week, and when you lift your head you’re suddenly really far away from where you’re trying to go.

And ultimately killed: Two months before principal photography was scheduled to start [on Harold and the Purple Crayon], TriStar pulled out...There’d been a regime change at the studio and Jonze’s vision was a bit too 'bold' for the new executives.

Let the wild rumpus start.

Talk About the Work

If you want to get better at recognizing (and ultimately creating) great work, you need to talk about it. With your partners, with your CDs, with your planners and account team. You probably already do this, but let me tell you why it’s a good thing to do. By talking about the work…

  • You internalize why it’s great (or why it sucks). Those values become a part of who you are as a creative.
  • You open your taste to criticism. And education. (Someone at my office thought this was a great “commercial.” Obviously, we need to talk about great work with her more often.)
  • You become more capable of articulating why something works or why it doesn’t. This is an invaluable skill if you want to be a creative director or judge an awards show. (“It just isn’t working for me,” is not helpful direction.)


Seeing the work Fred & Farid did for Wrangler is good.

Understanding why it won the Grand Prix at Cannes this year is better.

Having an opinion on whether or not it deserved such an honor - and being able to articulate it (see Lubars' comments) - is best.

And you get bonus points for knowing the opinions of your partner, creative director, agency president, and planner. Because that will let you know what kind of agency you work for. Not because they agree or disagree. But because you’ll know that they’re thinking about what’s great, and what it takes to get there.

Idea Rain Birds

You need to come up with tons and tons of ideas. But not at the expense of becoming an idea rain bird.

An idea rain bird is someone who spouts off short bursts of inspiration all over the place without ever stopping to focus on any of them. An idea rain bird churns out sloppy ideas without caring where they land. Idea rain birds have tons of ideas. But few of them have any impact.

Yes, you need to have lots and lots of ideas. Yes, you need to explore tons of directions. But when you say, "What if we did this..." Take the time to really think about your idea before moving on to the next one.

How to Read an Awards Annual

You've probably already gone through the CA Advertising Annual and preordered your copy of the One Show. (If not, why haven't you?)

It's easy enough to go through these books page by page, thinking "Cool...Cool...How'd that get in?...Cool...I had that idea..."

But if you're serious about understanding what makes an award-winning ad, you can't just flip through the annuals. You have to study them. Yes, study.

One of the best techniques I know came from my old copywriting professor, Coz Cotzias. Here's what you do...
  1. Sit down with an annual and a pack of Post-It notes.
  2. Go through the book flagging every ad you totally dig as a creative.
  3. Put the book down. Go see a movie. Read a book. Whatever. Just step away.
  4. Come back to the book, but this time, viewing only the executions you tagged as a creative, look at them as a consumer. Tag the ones you dig as someone who might actually buy whatever it is that's being advertised.

These are the ads you want to aspire to. Why? Because they're not just clever. They're smart. They're effective. They're the ones that are rooted in a strategy. The ones that are really solving the client's problem creatively.

For extra credit, go through all of these ads and see if you can figure out what the strategy was and who specifically they were trying to talk to. This isn't to turn you into planners. It's to make you better creatives.

I'll leave you with this quote from Gary Goldsmith...

We all pay less attention to the process than we should. If doctors and scientists operated in the same manner that we do, it’d be a scary world. What they do is creative, too, in its own way. They’ve devoted a lot of thought to the way in which they arrive at a diagnosis, and the way in which they treat it. But with us, it’s almost like we have this thing in our head, we don’t need to do that, we should just sit down and come up with ideas.

Work > Talking About Work

"Do you think a headline would help?"
"Do you think a different layout would make more sense?"
"Do you think it needs a line?"

I hear these questions a lot from students when I look through their portfolios. And my answer is always the same:

"I don't know. Go find out."

It's impossible to tell if a headline would clarify the ad until you've written tons and tons of headlines. There's no way to know if there's a better layout until you've done several so there's some comparison.


You can't talk theoretically about advertising. It's like saying, "If I had a killer headline and an awesome visual, would that make a good ad?"

If you have an ad you're not sure about, play with it. Write some headlines. Or taglines. Or body copy. You may find out it's exactly what you need. Or you may find out why it's perfect without them.
If you've laid it out one way and you're not 100% convinced, lay it out 10 different ways.

You've got to work. You cannot theorize.

Julia Cameron said it best:
"Art is not about thinking something up. It's about putting something down."

How To Make A Great Impression

Creativity + common courtesy = Greatness.

Check out this post from my friend Dan.