Showing posts with label leaving a job. Show all posts
Showing posts with label leaving a job. Show all posts

Should I Look For A New Job?

One of the trickiest of the questions I get from students and former students is "How do I know when I should find a new job?" It's an easy question if you're miserable at your current job (or if you've just been laid off or fired). But let's assume that you're happy at your current job. It can be hard to jump from a big comfortable ship. Let's also assume we're talking about really looking for a job, not just being open to new opportunities. I don't care how great a job you have, or how much they tell you that you're family, you should always be open to new opportunities.

But let's say we're talking about actively looking to set off for greener pastures. How do you know when it's the right time?

People will tell you various things. Find a new job if you're not producing anything. If you're not making enough money. If you're not selling good work. If you're not adding things to your portfolio. If you're surrounded by incompetence. If you're surrounded by assholes. If you're not getting the good assignments. If your office isn't big enough. If you have to work too many hours. If nobody else wants to work as hard as you.

I have a very simple answer: Find a new job when you've stopped growing.

Growth can come in different forms. Because I like diagrams, I've drawn out how I look at growth.



LEARNING. Are you in an environment that is helping to educate you? Are you regularly exposed to new ideas and new ways of thinking? Do the people around you stimulate your curiosity? Are people in the agency good about sharing cool things they come across? Does the agency bring people in to give talks? Do they send you to conferences and award shows?

PRACTICE: Do you have enough work to keep you busy? And do you have enough time to really work through the problems you're working on? If you're a writer, do you have enough time to write 800 headlines? To come up with 100 concepts? This is sometimes a luxury you won't have, but making ads is like anything else--practice makes you better (and sitting in pointless meetings does not). Malcolm Gladwell, in his book Outliers, talks about how it takes 10,000 hours of practice to really master anything. How many hours are you spending actually working?

EXPERIMENTATION: Doing the same things over and over will make you better--at that one thing. Does your agency push you to try new things? Do you have opportunities to push yourself? Do you have the freedom to fail spectacularly? There's only one way to find out what you're capable of.

CREATION: Are you actually selling ideas and producing them? Producing ideas not only builds your portfolio (assuming you're producing good ideas), but it allows you to hone the skills of your craft. To fine tune. And having a finished product is good for the creative soul.

Ideally, you're firing on all cylinders. But there will be dry spells. There have been two times in my last eight years where I've gone an entire year without producing a tv spot. But during both of those times, I didn't jump ship because I felt like I was growing in other ways. That said, if you find that you've gone that long with nothing to show for it, meaning not the right kind of practice, or no chance to try something new and you don't feel like you're really learning anything, then it might be time to start shopping the ol' book around.
Here's something to keep in mind as you're looking for work. It was originally posted by a friend of a friend on the Proximity BBDO blog, here.

You know you've landed a job at the right company, with the right people when...

 

- you can spend 2 hours standing around talking with your coworkers after work, about everything but work and feel like it was only 2 minutes
- you're work family is a REAL family
- you share personal details about your life with your coworkers, without fear
- you would consider taking a vacation with your coworkers
- you invite your coworkers to your kids birthday parties
- you invite your coworkers to your home
- even after the worst day, you still get a warm and fuzzy feeling about your job and coworkers
- you tout your team's accomplishments to everyone you know, every chance you get
- your non work friends start to wonder if you like your work friends better
- after a week of vacation, you actually start to miss being at work
I'm about to go on a week vacation and while I'm really looking forward to the time off, I have to honestly say I'm glad I'll be coming back to the most awesome work family I've ever had. See you all in a week.

How I got the jobs I got and why I chose to leave them

As many of you may be looking for your first job, I thought it might be helpful to see how I landed the jobs I had, and what made me leave. Forgive me if this is too biographical. It’s just my experience.

If you want the Cliffs Notes, here are a couple things that stand out to me:

  1. Every job I’ve ever taken came as a result of some connection I had. Even my first job came because my school notified me. Yes, a great book is the price of admission, and you can't charm your way into a job without solid work. But I owe a lot to my network of friends.
  2. I always stayed when the agency was dedicated to creative work, and I felt challenged.
  3. Every time I chose to leave a job, I tried to do it while I was on top, doing my best work. It’s a move patterned after Seinfeld ending his show before he got bad. I got frustrated at a few places, but I never wanted to leave a job out of spite.

Job #1

What took me there: I received an email from my school job board that this agency was looking for junior creatives. I sent my work and got an interview. It fit my 5 criteria.

What kept me there: It was an agency dedicated to creative work, with really talented people. In my first six months I got into the One Show and produced a TV campaign.

What made me leave: Layoffs from the post-dot com bubble.

Job #2

What took me there: After being laid off, my art director started freelancing at an agency where her old CD had taken a job as ECD. She needed a partner, so I rode her coattails there.

What kept me there: It was just a stop-gap freelance gig. I was offered a job, but it wasn’t really a creative powerhouse, so I kept interviewing. I made a ton of money freelancing, but was pretty unhappy with the opportunities.

What made me leave: Interviewing elsewhere paid off, and I took a job at a much more creative shop.

Job #3

What took me there: My old bosses who were laid off from my original job started up a new agency. So I just went back to work for the same people I was working for to begin with.

What kept me there: Great creative opportunities, great people dedicated to creative work, and a culture focused on making our friends jealous of how great our jobs really were.

What made me leave: After three years, it was just time to move on. It’s not like I was going to get a huge raise or be promoted to CD at such a small shop, and I needed some new challenges.

Job #4

What took me there: Once again, my art director took the job first, and I followed her a couple weeks later.

What kept me there: The first two years were hard, creatively, and I continued to interview around the country. Just as I was getting ready to bail, some clients began to demand more creative work. I was partnered with a more senior art director, given a raise, and used in more pitches and client presentations. I went from a junior creative to ACD within about 5 years.

What made me leave: Again, I kind of hit a glass ceiling. I became a go-to-guy my CDs could count on, which was an important step. But after a few years, it occurred to me that as long as I was the Go-To Guy, I wouldn’t be The Guy. So I began to look for more challenging opportunities.

Job #5

What took me here: Through my agency network, I found an opening at one of our offices overseas. I was eager for experience on international accounts and an opportunity to prove myself abroad.

What’s keeping me here: Still feeling pretty new. Haven’t reached the top of my game yet.

What's going to make me leave: TBD